RiverRun is a semester-long project of Entertainment Technology Center, Carnegie Mellon University. Team RiverRun is a student team working with Intermediate Unit 1, Colonial Campus, creating a RPG style multiplayer mobile game – “Solidarity”, to help students overcome social and emotional difficulties, especially in the area of communication, through the power of teamwork. The game is set in a Sci-Fi space environment, and each player is an on-board crew member. They have to achieve their goal, which is to defend themselves from alien attacks, by effective verbal communications and cooperations. For more information, please visit our website: Project Website
Platforms: iPads, TV Screen
Timeframe: 15 Weeks, September 2015 – December 2015
Team Members: Xiaolin(Emily) Liu, Sophia Xue, Feiran Wang, Junwen Chen, Zhen Geng
My Role: 3D Artist, Technical Artist, Effect Artist
Effect Design For Games
Project 01 – Sci-Fi Environment: materials, lighting, camera effects, particle systems
Individual Project, 4 Weeks
Take the provided Sci-Fi Level Scene and add materials, lighting, camera effects, particle systems to it. Take the clean environment given and turn it into an environment that has been attacked and brought to the brink of destruction.
Project 02 – Sewer Environment: materials, lighting, camera effects, particle systems
Individual Project, 2 Weeks
Take the provided Sewer Scene and add materials, lighting, camera effects, particle systems to it. Take the clean environment given and turn it into a dirty and wet underground sewer environment.